KeyLines 3.5 is live! Customers and evaluators can now enjoy the fastest KeyLines yet, with up to 2x faster rendering and improved performance.
Better, faster visualization performance
Last year we introduced WebGL rendering to KeyLines, supercharging the toolkit’s performance for your biggest datasets.
In this release, we’ve reworked KeyLines’ use of WebGL, giving a 2x better frame-rate when animating densely-connected networks of thousands of nodes. We’ve also improved the performance of our HTML5 Canvas rendering, which is around 20% faster and smoother than previous versions.
To make sure everyone benefits from these improvements, KeyLines will now use the WebGL renderer by default, falling back to HTML5 Canvas in non-WebGL compatible browsers.
As part of our ongoing work to improve KeyLines unique ‘combos’ feature, we’ve re-engineered it under the hood to make it faster. We’ve also included a new demo to show how to use Combos with Maps, removing clutter from charts automatically as the user zooms out.
Clearer, simpler API Reference
We know your success depends on the quality of our support and guidance. One way we’re making this even better is through documentation improvements.
In this release, we’ve re-designed our API Reference to make it clearer and easier to use. You can now:
- Filter by function to find what you’re looking for more quickly
- See chart, map and time bar options in separate sections
- Pick out key information easier with our clearer layout
- Follow links to relevant demos from any function or event
Integrate with ArangoDB
Features leave beta
We’re constantly reviewing and improving our functionality. In this release we’re pleased that the following features have been promoted to established parts of the KeyLines toolkit:
- AngularJS 1.x directive
- Graph Engine (Pro only)
- Clusters (Pro only)
- Self links
KeyLines 3.5 also includes a number of bug fixes and minor enhancements. Take a look at the release notes for the full details.
As always, we’d love your feedback. Send us a message with your comments and suggestions about this, and future, releases.